![]() According to Schreier's report, employees have welcomed the changes, but they haven't come without their own growing pains. The company also hired producers to keep track of everyone's schedules and avoid overtime. One of the more significant changes allegedly came when Rockstar let go of several managers that employees claimed were abusive or difficult to work with. The company also introduced a new " flexitime" system, allowing employees to take time off whenever they work an extra hour. Grand Theft Auto developer Rockstar Games has confirmed that the GTA 6 leaks that appeared online yesterday, September 18, are real, but development will not be affected as a result. Workers were given new paid leave and mental health benefits. Some contracted positions, for example, have been converted to full-time employees. Since then, Rockstar is reported to have made a number of internal changes. Because it worked, the practice reportedly persisted even while morale was low. Gaming GTA 6 Actors Possibly Leaked By Tyler Fischer - Ma04:34 pm EST 0 Last month, Rockstar Games finally confirmed that Grand Theft Auto 6 is in development presumably. the 2013 release of Rockstar Games' Grand Theft Auto V saw sales of 800 million after 24 hours5 and eclipsed 1 billion after only three days.6 As the. Although employees were severely overworked, the end result was always another critically-acclaimed bestseller. ![]() Employees called Rockstar a " boys club" that was a breeding ground for harassment, and they were regularly subject to what they called " death marches," which were months-long periods of mandatory 14-hour workdays. That also means, that GTA 6 looks set to be next-gen exclusive, only coming to PC, Xbox Series and PS5. That’s still a good while until we can finally play the new Grand Theft Auto. ![]() Other staffers described the crunch on predecessor Red Dead Redemption as " endless". GTA 6 is slated to come out in late 2024, more likely in 2025, with the reveal coming at some point this year. Criticism for the practice reached a boiling point when Rockstar founder Dan Houser claimed his team worked 100-hour weeks ahead of the release of 2018's Red Dead Redemption 2. ![]() Crunch in the workplace has been a topic of great debate within the gaming industry. ![]()
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